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14
07
2007
Cathy’s book: it startsPosted by: sharnajackson in Cathy's book, Educational ARGs, Techniques and ElementsI was supposed to wait for my week off, but I couldn’t help it, I’ve started Cathy’s book, and by start, I mean I’ve finshed the narrative, without partaking in any of the ARG as yet, but ready to go. Whoo. I don’t want to spoil the story, for anyone that plans to read it but it ROCKS. I was a bit WTF, but it was just so good. It’s a book for teen girls, but I guess that’s what I still am, at heart *cue violins*. Initial points of note: 2. There is definately some CoverGirl cosemetics product placement going on, and there is a business card from a company called BeingGirl.com, the ‘nice, caring face’ of P&G, who make and sell Tampax and Always Ultra Plus with Wings and a swimming float or whatever the latest super-asborbant add-on is. EdComs used to work with them, coincidentally. 3. There are forums. 4. 42 Enertainment are the writers. Note to self: Email Sean Stewart for dissertation. **UPDATE** Re 1: It’s not an English version per se – you just use the Double Talk Wireless site to listen to the voicemail, which is what the other users should do to save some cash. Aleks Krotoski rocks. She used to present the show Bits about games, which although on late, was good stuff. Luckily got to see her at the Dana Centre last month when I went to thier web 2.0 event. Anyhows – she writes a games blog for the guardian and has a number of posts on ARGs. Coolness. I see she’s mentioned a company called Blast Theory, who make ARGs and are also based in Brighton. Awesome. Will check them out and keep you updated. Yay! I got a reply from Ken Bautista from Hotrocket. I’m hoping to study their E-ARG, CIE. Trouble is, it’s in Canada, and I’m poor. Might need to get some funding. Anyway, here’s what he says: My apologies for the delay in getting back to you on this. Thanks for I can’t say much more than what’s already on the site, but we are on So, as soon I as we have more information that we can distribute, I Ken Whoop! Some inside knowledge coming my way.
25
06
2007
Productive weekend part 2Posted by: sharnajackson in Semi-related musings, Techniques and ElementsI also completed parts I and II of MSN’s Conspiracy in a few hours. It’s a pretty standard Adventure/Point and Click game – my favourite genre. A friend of yours, a proffesor has been abducted so you go to his house, with your colleague (and lover, apparently) Anna, to solve a range of puzzles, using their search facility. The game is alright, but Anna Another thing – as the games get older, and players write about the games on line, you inadvertantely come across walkthroughs if you type in the clues you have. I did have to do a few rapid scroll downs. Arggghh, my eyes! I don’t want the answers. So this made me think of all the adventure games I wanted to complete/start:
While Edublogs was down this weekend, I was able to get some adventure gaming done, for some activity inspiration. This is an online murder mystery party. It’s really quite funny, especially when you really get into character. I’m playing a game called Waiting for version 8, which centers around the death of a computer moguls death. There are four players – The Femme Fatale ex wife Bewinda ‘Black Widow’ Bates (!) aka Me, The Rival (works for Orange), The Son, The Annoyed Employee. It is played across functionality similar to forums, and each player has a list of facts they have to establish about themselves, and a list of facts they need to get other people to confess to. Once all the facts have been established, all players can vote to move to the next scene. We’re currently 94% complete, so we need one last push, to end the game, and accuse a character. The fact you can rate your fellow players is quite good, I had two 3’s (ie ‘meh’) and one 5 (ie wicked). Was chuffed about that, I can tell you. I’ll keep you posted on how that pans out. Crikey, I was having a browse of the ‘unforums’ at Unfiction where I came across a list of ARG hints and tips. I’m amazed at the geniusity – checking the source code of sites and looking at inconsistencies in the html!? Amazing lengths, right? While I couldn’t use this level of complexity in an educational ARG, it’s a good place to start – think how these techniques could be reduced for a younger/less seasoned audience and test them out. This thing here is amazing. …where you had to turn to page x to perpetuate the narrative? I always used to cheat, and turned to pages I really shouldn’t have. I remember one book, a vampire-themed game, where they set a trap for ‘gamers’ like me, and when I turned to the page, it was like – ‘there is no way you could have been in the turrett by now, back to the start you go.’ How classic! I loved those books so much. I wonder if you can incorporate that functionality into an ARG? I’ve had Cathy’s book on the brain, I guess. |

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